HLSL: Add ConstantBuffer<T> syntax
Note: multi-dimension arrays of ConstantBuffer objects will go through uniform flattening.
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8 changed files with 319 additions and 1 deletions
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@ -532,6 +532,7 @@ u – for unordered access views (UAV)
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b – for constant buffer views (CBV)
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CBUFFER
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CONSTANTBUFFER
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********************************************************************************/
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struct TDefaultHlslIoResolver : public TDefaultIoResolverBase
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{
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