Use nullptr where possible instead of NULL or 0

This commit is contained in:
Johannes Kauffmann 2022-11-22 19:09:31 +01:00 committed by Jeremy Hayes
parent 728c689574
commit a7603c132d
38 changed files with 248 additions and 248 deletions

View file

@ -423,7 +423,7 @@ getSymbolToDefinitionMappingAndPreciseSymbolIDs(const glslang::TIntermediate& in
ReturnBranchNodeSet());
TIntermNode* root = intermediate.getTreeRoot();
if (root == 0)
if (root == nullptr)
return result_tuple;
NodeMapping& symbol_definition_mapping = std::get<0>(result_tuple);