[glslang] Strip trailing whitespace
There are many other files in the repo that have trailing whitespace but this PR only cleans `glslang/SPIRV` and `glslang/Standalone`.
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11 changed files with 41 additions and 41 deletions
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@ -515,7 +515,7 @@ void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode,
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} else if (strcmp(spv::E_SPV_NV_sample_mask_override_coverage, name) == 0 ||
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strcmp(spv::E_SPV_NV_geometry_shader_passthrough, name) == 0 ||
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strcmp(spv::E_SPV_NV_viewport_array2, name) == 0 ||
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strcmp(spv::E_SPV_NVX_multiview_per_view_attributes, name) == 0 ||
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strcmp(spv::E_SPV_NVX_multiview_per_view_attributes, name) == 0 ||
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strcmp(spv::E_SPV_NV_fragment_shader_barycentric, name) == 0 ||
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strcmp(spv::E_SPV_NV_mesh_shader, name) == 0) {
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extInstSet = GLSLextNVInst;
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