Turn on non-uniform blocks (in/out/buffer), and prevent new stages from working with "no profile" (before 150) shaders.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23470 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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9 changed files with 60 additions and 39 deletions
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@ -208,6 +208,7 @@ protected:
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static const int maxSamplerIndex = EsdNumDims * (EbtNumTypes * (2 * 2)); // see computeSamplerTypeIndex()
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TPrecisionQualifier defaultSamplerPrecision[maxSamplerIndex];
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bool afterEOF;
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TQualifier globalBufferDefaults;
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TQualifier globalUniformDefaults;
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TQualifier globalInputDefaults;
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TQualifier globalOutputDefaults;
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