Add support for ARB_gpu_shader_fp64

GLSL Version : >= 150

Purpose:
Allow users to use features by enabling this extension, even in low versions.

Extension Name:
ARB_gpu_shader_fp64

Builtin-variables:
Nah

Builtin-functions:
functions overloaded for this extension, please check registry in reference.

Keywords:
Double

Features:
add support for type "double"

Reference:
https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_gpu_shader_fp64.txt

Add support for implicit conversion

1. Remove builtin double vertex (this is introduced by vertex_attrib_64bit
2. Add extension check and implicit conversion as double has been introduced
3. Add test results.
This commit is contained in:
Chow 2019-11-26 17:27:33 +08:00
parent 6334d594f6
commit a3c7a25e10
11 changed files with 138 additions and 60 deletions

View file

@ -6091,7 +6091,7 @@ const TFunction* TParseContext::findFunction(const TSourceLoc& loc, const TFunct
if (isEsProfile() || version < 120)
function = findFunctionExact(loc, call, builtIn);
else if (version < 400)
function = findFunction120(loc, call, builtIn);
function = extensionTurnedOn(E_GL_ARB_gpu_shader_fp64) ? findFunction400(loc, call, builtIn) : findFunction120(loc, call, builtIn);
else if (explicitTypesEnabled)
function = findFunctionExplicitTypes(loc, call, builtIn);
else