Add support for ARB_gpu_shader_fp64
GLSL Version : >= 150 Purpose: Allow users to use features by enabling this extension, even in low versions. Extension Name: ARB_gpu_shader_fp64 Builtin-variables: Nah Builtin-functions: functions overloaded for this extension, please check registry in reference. Keywords: Double Features: add support for type "double" Reference: https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_gpu_shader_fp64.txt Add support for implicit conversion 1. Remove builtin double vertex (this is introduced by vertex_attrib_64bit 2. Add extension check and implicit conversion as double has been introduced 3. Add test results.
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11 changed files with 138 additions and 60 deletions
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@ -49,3 +49,12 @@ int primitiveID()
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return gl_PrimitiveID;
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gl_PerFragment; // ERROR, block name can't get reused
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}
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in double type1; // ERROR
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#extension GL_ARB_gpu_shader_fp64 : enable
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double type2;
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double type3 = 2.0;
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int absTest = sqrt(type3);
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double absTest2 = sqrt(type3);
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double absTest3 = sqrt(2);
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float dk = sqrt(11);
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