Implement GL_OES_texture_storage_multisample_2d_array.
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6 changed files with 173 additions and 4 deletions
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@ -1862,7 +1862,7 @@ void TBuiltIns::add2ndGenerationSamplingImaging(int version, EProfile profile)
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continue;
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if (dim == EsdBuffer && (shadow || arrayed || ms))
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continue;
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if (ms && arrayed && profile == EEsProfile)
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if (ms && arrayed && profile == EEsProfile && version < 310)
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continue;
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for (int bType = 0; bType < 3; ++bType) { // float, int, uint results
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