Add GL_EXT_fragment_shading_rate

This commit is contained in:
Chow 2020-07-02 15:50:36 +08:00 committed by Tobias Hector
parent f4f1d8a352
commit a315b5633b
15 changed files with 265 additions and 2 deletions

View file

@ -199,6 +199,7 @@ const char* const E_GL_EXT_ray_query = "GL_EXT_ray_query"
const char* const E_GL_EXT_ray_flags_primitive_culling = "GL_EXT_ray_flags_primitive_culling";
const char* const E_GL_EXT_blend_func_extended = "GL_EXT_blend_func_extended";
const char* const E_GL_EXT_shader_implicit_conversions = "GL_EXT_shader_implicit_conversions";
const char* const E_GL_EXT_fragment_shading_rate = "GL_EXT_fragment_shading_rate";
// Arrays of extensions for the above viewportEXTs duplications