Add GL_EXT_fragment_shading_rate

This commit is contained in:
Chow 2020-07-02 15:50:36 +08:00 committed by Tobias Hector
parent f4f1d8a352
commit a315b5633b
15 changed files with 265 additions and 2 deletions

View file

@ -4226,6 +4226,8 @@ TSymbol* TParseContext::redeclareBuiltinVariable(const TSourceLoc& loc, const TS
(identifier == "gl_FragCoord" && ((nonEsRedecls && version >= 150) || esRedecls)) ||
identifier == "gl_ClipDistance" ||
identifier == "gl_CullDistance" ||
identifier == "gl_ShadingRateEXT" ||
identifier == "gl_PrimitiveShadingRateEXT" ||
identifier == "gl_FrontColor" ||
identifier == "gl_BackColor" ||
identifier == "gl_FrontSecondaryColor" ||