Add GL_EXT_fragment_shading_rate
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15 changed files with 265 additions and 2 deletions
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@ -4226,6 +4226,8 @@ TSymbol* TParseContext::redeclareBuiltinVariable(const TSourceLoc& loc, const TS
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(identifier == "gl_FragCoord" && ((nonEsRedecls && version >= 150) || esRedecls)) ||
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identifier == "gl_ClipDistance" ||
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identifier == "gl_CullDistance" ||
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identifier == "gl_ShadingRateEXT" ||
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identifier == "gl_PrimitiveShadingRateEXT" ||
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identifier == "gl_FrontColor" ||
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identifier == "gl_BackColor" ||
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identifier == "gl_FrontSecondaryColor" ||
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