GLSL: Implement GL_EXT_control_flow_attributes.

See https://github.com/KhronosGroup/GLSL/pull/11.
This commit is contained in:
John Kessenich 2018-01-31 08:11:18 -07:00
parent e18fd20d5c
commit a2858d9bdd
21 changed files with 3120 additions and 2405 deletions

View file

@ -69,14 +69,16 @@ namespace glslang {
EatInputAttachment,
EatBuiltIn,
EatPushConstant,
EatConstantId
EatConstantId,
EatDependencyInfinite,
EatDependencyLength
};
class TIntermAggregate;
struct TAttributeArgs {
TAttributeType name;
TIntermAggregate* args;
const TIntermAggregate* args;
// Obtain attribute as integer
// Return false if it cannot be obtained
@ -86,6 +88,9 @@ namespace glslang {
// Return false if it cannot be obtained
bool getString(TString& value, int argNum = 0, bool convertToLower = true) const;
// How many arguments were provided to the attribute?
int size() const;
protected:
const TConstUnion* getConstUnion(TBasicType basicType, int argNum) const;
};