GLSL: Implement GL_EXT_control_flow_attributes.

See https://github.com/KhronosGroup/GLSL/pull/11.
This commit is contained in:
John Kessenich 2018-01-31 08:11:18 -07:00
parent e18fd20d5c
commit a2858d9bdd
21 changed files with 3120 additions and 2405 deletions

View file

@ -44,13 +44,15 @@
#ifndef _PARSER_HELPER_INCLUDED_
#define _PARSER_HELPER_INCLUDED_
#include <cstdarg>
#include <functional>
#include "parseVersions.h"
#include "../Include/ShHandle.h"
#include "SymbolTable.h"
#include "localintermediate.h"
#include "Scan.h"
#include <cstdarg>
#include <functional>
#include "attribute.h"
namespace glslang {
@ -409,6 +411,17 @@ public:
TIntermNode* addSwitch(const TSourceLoc&, TIntermTyped* expression, TIntermAggregate* body);
void updateImplicitArraySize(const TSourceLoc&, TIntermNode*, int index);
TAttributeType attributeFromName(const TString& name) const;
TAttributes* makeAttributes(const TString& identifier) const;
TAttributes* makeAttributes(const TString& identifier, TIntermNode* node) const;
TAttributes* mergeAttributes(TAttributes*, TAttributes*) const;
// Determine selection control from attributes
void handleSelectionAttributes(const TAttributes& attributes, TIntermNode*);
void handleSwitchAttributes(const TAttributes& attributes, TIntermNode*);
// Determine loop control from attributes
void handleLoopAttributes(const TAttributes& attributes, TIntermNode*);
protected:
void nonInitConstCheck(const TSourceLoc&, TString& identifier, TType& type);