Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@19944 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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38
glslang/MachineIndependent/preprocessor/Makefile
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38
glslang/MachineIndependent/preprocessor/Makefile
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CC = gcc
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OBJECTS = atom.o cpp.o cppstruct.o memory.o scanner.o symbols.o tokens.o
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AR=ar
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SRCS=scanner.c atom.c memory.c tokens. cpp.c cppstruct.c symbols.c
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default: all
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all : libPreprocessor.a
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libPreprocessor.a : $(OBJECTS)
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$(AR) rvu $@ $(OBJECTS)
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ranlib $@
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%.o : %.c
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$(CC) -c $<
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#
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# Cleanup
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#
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.PHONY : clean
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clean :
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$(RM) *.o *.a
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depend:
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makedepend -Y -- $(SRCS)
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# DO NOT DELETE
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scanner.o: slglobals.h memory.h atom.h scanner.h parser.h cpp.h tokens.h
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scanner.o: symbols.h compile.h
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atom.o: slglobals.h memory.h atom.h scanner.h parser.h cpp.h tokens.h
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atom.o: symbols.h compile.h
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memory.o: memory.h
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cpp.o: slglobals.h memory.h atom.h scanner.h parser.h cpp.h tokens.h
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cpp.o: symbols.h compile.h
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cppstruct.o: slglobals.h memory.h atom.h scanner.h parser.h cpp.h tokens.h
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cppstruct.o: symbols.h compile.h
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symbols.o: slglobals.h memory.h atom.h scanner.h parser.h cpp.h tokens.h
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symbols.o: symbols.h compile.h
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