Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@19944 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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315
glslang/Include/ConstantUnion.h
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315
glslang/Include/ConstantUnion.h
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//
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//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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//All rights reserved.
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//
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//Redistribution and use in source and binary forms, with or without
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//modification, are permitted provided that the following conditions
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//are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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//POSSIBILITY OF SUCH DAMAGE.
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//
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#ifndef _CONSTANT_UNION_INCLUDED_
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#define _CONSTANT_UNION_INCLUDED_
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class constUnion {
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public:
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POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
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void setIConst(int i) {iConst = i; type = EbtInt; }
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void setFConst(float f) {fConst = f; type = EbtFloat; }
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void setBConst(bool b) {bConst = b; type = EbtBool; }
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int getIConst() { return iConst; }
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float getFConst() { return fConst; }
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bool getBConst() { return bConst; }
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int getIConst() const { return iConst; }
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float getFConst() const { return fConst; }
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bool getBConst() const { return bConst; }
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bool operator==(const int i) const
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{
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if (i == iConst)
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return true;
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return false;
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}
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bool operator==(const float f) const
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{
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if (f == fConst)
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return true;
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return false;
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}
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bool operator==(const bool b) const
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{
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if (b == bConst)
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return true;
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return false;
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}
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bool operator==(const constUnion& constant) const
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{
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if (constant.type != type)
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return false;
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switch (type) {
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case EbtInt:
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if (constant.iConst == iConst)
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return true;
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break;
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case EbtFloat:
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if (constant.fConst == fConst)
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return true;
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break;
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case EbtBool:
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if (constant.bConst == bConst)
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return true;
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break;
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}
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return false;
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}
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bool operator!=(const int i) const
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{
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return !operator==(i);
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}
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bool operator!=(const float f) const
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{
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return !operator==(f);
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}
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bool operator!=(const bool b) const
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{
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return !operator==(b);
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}
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bool operator!=(const constUnion& constant) const
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{
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return !operator==(constant);
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}
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bool operator>(const constUnion& constant) const
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{
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assert(type == constant.type);
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switch (type) {
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case EbtInt:
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if (iConst > constant.iConst)
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return true;
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return false;
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case EbtFloat:
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if (fConst > constant.fConst)
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return true;
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return false;
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default:
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assert(false && "Default missing");
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return false;
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}
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return false;
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}
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bool operator<(const constUnion& constant) const
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{
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assert(type == constant.type);
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switch (type) {
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case EbtInt:
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if (iConst < constant.iConst)
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return true;
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return false;
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case EbtFloat:
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if (fConst < constant.fConst)
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return true;
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return false;
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default:
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assert(false && "Default missing");
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return false;
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}
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return false;
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}
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constUnion operator+(const constUnion& constant) const
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{
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constUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst + constant.iConst); break;
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case EbtFloat: returnValue.setFConst(fConst + constant.fConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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constUnion operator-(const constUnion& constant) const
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{
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constUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst - constant.iConst); break;
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case EbtFloat: returnValue.setFConst(fConst - constant.fConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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constUnion operator*(const constUnion& constant) const
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{
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constUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst * constant.iConst); break;
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case EbtFloat: returnValue.setFConst(fConst * constant.fConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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constUnion operator%(const constUnion& constant) const
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{
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constUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst % constant.iConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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constUnion operator>>(const constUnion& constant) const
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{
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constUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst >> constant.iConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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constUnion operator<<(const constUnion& constant) const
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{
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constUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst << constant.iConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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constUnion operator&(const constUnion& constant) const
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{
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constUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst & constant.iConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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constUnion operator|(const constUnion& constant) const
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{
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constUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst | constant.iConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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constUnion operator^(const constUnion& constant) const
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{
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constUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtInt: returnValue.setIConst(iConst ^ constant.iConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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constUnion operator&&(const constUnion& constant) const
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{
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constUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtBool: returnValue.setBConst(bConst && constant.bConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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constUnion operator||(const constUnion& constant) const
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{
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constUnion returnValue;
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assert(type == constant.type);
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switch (type) {
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case EbtBool: returnValue.setBConst(bConst || constant.bConst); break;
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default: assert(false && "Default missing");
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}
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return returnValue;
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}
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TBasicType getType() { return type; }
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private:
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union {
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int iConst; // used for ivec, scalar ints
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bool bConst; // used for bvec, scalar bools
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float fConst; // used for vec, mat, scalar floats
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} ;
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TBasicType type;
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};
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#endif // _CONSTANT_UNION_INCLUDED_
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