Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@19944 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2012-12-12 21:15:54 +00:00
commit a0af473a8b
80 changed files with 21238 additions and 0 deletions

View file

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CC = g++
OBJECTS = CodeGen.o Link.o
AR=ar
SRCS=CodeGen.cpp Link.cpp
default : all
all : libCodeGen.a
libCodeGen.a : $(OBJECTS)
$(AR) rvu $@ $(OBJECTS)
ranlib $@
%.o : %.cpp
$(CC) -c $<
#
# Cleanup
#
.PHONY : clean
clean :
$(RM) *.o *.a
depend:
makedepend -- $(CFLAGS) -- $(SRCS)
# DO NOT DELETE
CodeGen.o: ../Include/Common.h ../Include/PoolAlloc.h ../Include/ShHandle.h
CodeGen.o: ../Public/ShaderLang.h
CodeGen.o: ../Include/InfoSink.h
Link.o: ../Include/Common.h ../Include/PoolAlloc.h ../Include/ShHandle.h
Link.o: ../Public/ShaderLang.h
Link.o: ../Include/InfoSink.h