Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@19944 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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34
glslang/GenericCodeGen/Makefile
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34
glslang/GenericCodeGen/Makefile
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CC = g++
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OBJECTS = CodeGen.o Link.o
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AR=ar
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SRCS=CodeGen.cpp Link.cpp
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default : all
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all : libCodeGen.a
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libCodeGen.a : $(OBJECTS)
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$(AR) rvu $@ $(OBJECTS)
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ranlib $@
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%.o : %.cpp
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$(CC) -c $<
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#
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# Cleanup
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#
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.PHONY : clean
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clean :
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$(RM) *.o *.a
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depend:
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makedepend -- $(CFLAGS) -- $(SRCS)
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# DO NOT DELETE
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CodeGen.o: ../Include/Common.h ../Include/PoolAlloc.h ../Include/ShHandle.h
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CodeGen.o: ../Public/ShaderLang.h
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CodeGen.o: ../Include/InfoSink.h
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Link.o: ../Include/Common.h ../Include/PoolAlloc.h ../Include/ShHandle.h
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Link.o: ../Public/ShaderLang.h
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Link.o: ../Include/InfoSink.h
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