HLSL: Line numbers only: Set locations (line numbers) on synthesized flattening code.
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64 changed files with 359 additions and 360 deletions
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@ -19,8 +19,8 @@ gl_FragCoord origin is upper left
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0:16 1.000000
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0:16 1.000000
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0:16 1.000000
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0:? Sequence
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0:? Sequence
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0:17 Sequence
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0:17 Sequence
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0:17 move second child to first child (temp 4-component vector of float)
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0:? 'color' (layout(location=0 ) out 4-component vector of float)
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0:17 color: direct index for structure (temp 4-component vector of float)
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@ -55,8 +55,8 @@ gl_FragCoord origin is upper left
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0:16 1.000000
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0:16 1.000000
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0:16 1.000000
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0:? Sequence
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0:? Sequence
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0:17 Sequence
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0:17 Sequence
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0:17 move second child to first child (temp 4-component vector of float)
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0:? 'color' (layout(location=0 ) out 4-component vector of float)
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0:17 color: direct index for structure (temp 4-component vector of float)
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