HLSL: Line numbers only: Set locations (line numbers) on synthesized flattening code.
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64 changed files with 359 additions and 360 deletions
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@ -193,8 +193,8 @@ gl_FragCoord origin is upper left
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0:73 1 (const int)
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0:73 Constant:
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0:73 1.000000
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0:? Sequence
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0:? Sequence
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0:75 Sequence
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0:75 Sequence
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0:75 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:75 Color: direct index for structure (temp 4-component vector of float)
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@ -433,8 +433,8 @@ gl_FragCoord origin is upper left
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0:73 1 (const int)
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0:73 Constant:
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0:73 1.000000
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0:? Sequence
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0:? Sequence
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0:75 Sequence
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0:75 Sequence
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0:75 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:75 Color: direct index for structure (temp 4-component vector of float)
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