Merge branch 'master' into BugPoint
This commit is contained in:
commit
9ff6cd0bd6
72 changed files with 34633 additions and 28297 deletions
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@ -283,6 +283,7 @@ INSTANTIATE_TEST_SUITE_P(
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"negativeWorkGroupSize.comp",
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"textureoffset_sampler2darrayshadow.vert",
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"atomicAdd.comp",
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"GL_ARB_gpu_shader5.u2i.vert",
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})),
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FileNameAsCustomTestSuffix
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);
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@ -235,6 +235,7 @@ INSTANTIATE_TEST_SUITE_P(
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{"hlsl.groupid.comp", "main"},
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{"hlsl.identifier.sample.frag", "main"},
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{"hlsl.if.frag", "PixelShaderFunction"},
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{"hlsl.imageload-subvec4.comp", "main"},
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{"hlsl.imagefetch-subvec4.comp", "main"},
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{"hlsl.implicitBool.frag", "main"},
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{"hlsl.inf.vert", "main"},
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@ -352,6 +352,7 @@ INSTANTIATE_TEST_SUITE_P(
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"spv.functionParameterTypes.frag",
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"spv.GeometryShaderPassthrough.geom",
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"spv.funcall.array.frag",
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"spv.load.bool.array.interface.block.frag",
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"spv.interpOps.frag",
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"spv.int64.frag",
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"spv.intcoopmat.comp",
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@ -566,6 +567,7 @@ INSTANTIATE_TEST_SUITE_P(
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"spv.1.4.OpCopyLogicalBool.comp",
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"spv.1.4.OpCopyLogical.funcall.frag",
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"spv.1.4.funcall.array.frag",
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"spv.1.4.load.bool.array.interface.block.frag",
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"spv.1.4.image.frag",
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"spv.1.4.sparseTexture.frag",
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"spv.1.4.texture.frag",
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