Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
NB: *Use* of this infrastructure is so far only skeletal. Fixed a few typos and minor issues along the way. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@19951 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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Todo.txt
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Todo.txt
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Minor "to do" items are identified in the source code with "TODO..." comments.
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Major items to do:
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* Use the new versioning infrastructure to identify all errors specific to
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- profile
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- extension
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- version
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- stage
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* Add semantics for all new grammar (1.2 through 4.3)
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* Replace the preprocessor with a better one.
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* Verify/fix thread safety of the parse context.
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