Merge branch 'master' into GL_EXT_shader_implicit_conversions

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John Kessenich 2020-04-30 23:09:13 -06:00 committed by GitHub
commit 9fcc078724
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9 changed files with 391 additions and 10 deletions

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@ -268,6 +268,7 @@ const char* const E_GL_EXT_tessellation_shader = "GL_EXT_tessel
const char* const E_GL_EXT_tessellation_point_size = "GL_EXT_tessellation_point_size";
const char* const E_GL_EXT_texture_buffer = "GL_EXT_texture_buffer";
const char* const E_GL_EXT_texture_cube_map_array = "GL_EXT_texture_cube_map_array";
const char* const E_GL_EXT_shader_integer_mix = "GL_EXT_shader_integer_mix";
// OES matching AEP
const char* const E_GL_OES_geometry_shader = "GL_OES_geometry_shader";