Add support for extension GL_ARB_shader_bit_encoding (#2183)

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pmistryNV 2020-04-17 04:24:12 -07:00 committed by GitHub
parent 4d2298bfd7
commit 9f46e3dd5e
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5 changed files with 76 additions and 3 deletions

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@ -1262,7 +1262,7 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
#endif
if ((profile == EEsProfile && version >= 300) ||
(profile != EEsProfile && version >= 330)) {
(profile != EEsProfile && version >= 150)) { // GL_ARB_shader_bit_encoding
commonBuiltins.append(
"int floatBitsToInt(highp float value);"
"ivec2 floatBitsToInt(highp vec2 value);"
@ -7816,6 +7816,13 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
symbolTable.setFunctionExtensions("imageAtomicCompSwap", 1, &E_GL_OES_shader_image_atomic);
}
if (profile != EEsProfile && version < 330 ) {
symbolTable.setFunctionExtensions("floatBitsToInt", 1, &E_GL_ARB_shader_bit_encoding);
symbolTable.setFunctionExtensions("floatBitsToUint", 1, &E_GL_ARB_shader_bit_encoding);
symbolTable.setFunctionExtensions("intBitsToFloat", 1, &E_GL_ARB_shader_bit_encoding);
symbolTable.setFunctionExtensions("uintBitsToFloat", 1, &E_GL_ARB_shader_bit_encoding);
}
symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group);
BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable);
symbolTable.setVariableExtensions("gl_ViewIndex", 1, &E_GL_EXT_multiview);