Add Vulkan 1.3 support
Also update known goods to Vulkan 1.3 support Also re-enable SPIR-V 1.6 tests with vulkan1.3 target Also re-cache SPIRV 1.6 header which somehow regressed back to 1.5
This commit is contained in:
parent
81cc10a498
commit
9ebd8ff6c1
13 changed files with 261 additions and 74 deletions
|
|
@ -1,5 +1,6 @@
|
|||
hlsl.spv.1.6.discard.frag
|
||||
Shader version: 500
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:2 Function Definition: foo(f1; ( temp void)
|
||||
0:2 Function Parameters:
|
||||
|
|
@ -55,6 +56,7 @@ Linked fragment stage:
|
|||
|
||||
|
||||
Shader version: 500
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:2 Function Definition: foo(f1; ( temp void)
|
||||
0:2 Function Parameters:
|
||||
|
|
@ -114,7 +116,7 @@ Shader version: 500
|
|||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "PixelShaderFunction" 42
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 500
|
||||
Name 4 "PixelShaderFunction"
|
||||
Name 10 "foo(f1;"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue