Add-support-for-SPV_NV_fragment_shader_barycentric
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19 changed files with 4369 additions and 4061 deletions
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@ -207,7 +207,7 @@ const char* const E_GL_NV_shader_atomic_int64 = "GL_NV_shader_
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const char* const E_GL_NV_conservative_raster_underestimation = "GL_NV_conservative_raster_underestimation";
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const char* const E_GL_NV_shader_noperspective_interpolation = "GL_NV_shader_noperspective_interpolation";
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const char* const E_GL_NV_shader_subgroup_partitioned = "GL_NV_shader_subgroup_partitioned";
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const char* const E_GL_NV_fragment_shader_barycentric = "GL_NV_fragment_shader_barycentric";
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// Arrays of extensions for the above viewportEXTs duplications
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const char* const viewportEXTs[] = { E_GL_ARB_shader_viewport_layer_array, E_GL_NV_viewport_array2 };
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