glslang AEP: Full semantics for *_shader_io_blocks.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31490 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2015-06-15 15:08:41 +00:00
parent f6deb6203a
commit 9e41f362a6
9 changed files with 323 additions and 24 deletions

View file

@ -123,3 +123,62 @@ struct SA { float f[4]; };
in SA inSA; // ERROR
struct SS { float f; S s; };
in SS inSS; // ERROR
#ifndef GL_EXT_shader_io_blocks
#error GL_EXT_shader_io_blocks not defined
#endif
#extension GL_EXT_shader_io_blocks : enable
out outbname { int a; } outbinst; // ERROR, not out block in fragment shader
in inbname {
int a;
vec4 v;
struct { int b; } s; // ERROR, nested struct definition
} inbinst;
in inbname2 {
layout(location = 12) int aAnon;
layout(location = 13) centroid in vec4 vAnon;
};
in layout(location = 13) vec4 aliased; // ERROR, aliased
in inbname2 { // ERROR, reuse of block name
int aAnon;
centroid in vec4 vAnon;
};
in badmember { // ERROR, aAnon already in global scope
int aAnon;
};
int inbname; // ERROR, redefinition of block name
vec4 vAnon; // ERROR, anon in global scope; redefinition
in arrayed {
float f;
} arrayedInst[4];
void fooIO()
{
vec4 v = inbinst.v + vAnon;
v *= arrayedInst[2].f;
v *= arrayedInst[i].f; // ERROR, not constant
}
in vec4 gl_FragCoord;
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; // ERROR, non-ES
layout(early_fragment_tests) in;
out float gl_FragDepth;
layout(depth_any) out float gl_FragDepth; // ERROR, non-ES
void foo_IO()
{
gl_FragDepth = 0.2; // ERROR, early_fragment_tests declared
}
out float gl_FragDepth;