GLSL: Allow desktop shaders to call functions from outside main().

Fixes issue #239.
This commit is contained in:
John Kessenich 2016-12-05 21:36:48 -07:00
parent ec2e27adf8
commit 9df6aa5361
3 changed files with 7 additions and 7 deletions

View file

@ -2,5 +2,5 @@
// For the version, it uses the latest git tag followed by the number of commits.
// For the date, it uses the current date (when then script is run).
#define GLSLANG_REVISION "Overload400-PrecQual.1674"
#define GLSLANG_DATE "03-Dec-2016"
#define GLSLANG_REVISION "Overload400-PrecQual.1676"
#define GLSLANG_DATE "05-Dec-2016"