GL_EXT_ray_tracing_position_fetch

This commit is contained in:
Eric Werness 2022-06-08 17:29:38 -07:00 committed by arcady-lunarg
parent d6e9d3bb4e
commit 9d8c7b75c9
18 changed files with 461 additions and 194 deletions

1
glslang/MachineIndependent/Versions.h Normal file → Executable file
View file

@ -265,6 +265,7 @@ const char* const E_GL_NV_fragment_shader_barycentric = "GL_NV_fragmen
const char* const E_GL_NV_compute_shader_derivatives = "GL_NV_compute_shader_derivatives";
const char* const E_GL_NV_shader_texture_footprint = "GL_NV_shader_texture_footprint";
const char* const E_GL_NV_mesh_shader = "GL_NV_mesh_shader";
const char* const E_GL_EXT_ray_tracing_position_fetch = "GL_EXT_ray_tracing_position_fetch";
// ARM
const char* const E_GL_ARM_shader_core_builtins = "GL_ARM_shader_core_builtins";