HLSL: support per control point patch const fn invocation

This PR emulates per control point inputs to patch constant functions.
Without either an extension to look across SIMD lanes or a dedicated
stage, the emulation must use separate invocations of the wrapped
entry point to obtain the per control point values.  This is provided
since shaders are wanting this functionality now, but such an extension
is not yet available.

Entry point arguments qualified as an invocation ID are replaced by the
current control point number when calling the wrapped entry point.  There
is no particular optimization for the case of the entry point not having
such an input but the PCF still accepting ctrl pt frequency data.  It'll
work, but anyway makes no so much sense.

The wrapped entry point must return the per control point data by value.
At this time it is not supported as an output parameter.
This commit is contained in:
steve-lunarg 2017-03-14 17:37:10 -06:00
parent e434ad923e
commit 9cee73e028
7 changed files with 815 additions and 68 deletions

View file

@ -50,8 +50,8 @@ vertices = 4
0:? 'pid' ( in uint PrimitiveID)
0:? Sequence
0:? move second child to first child ( temp float)
0:? direct index ( out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( out 2-element array of float TessLevelOuter)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
0:? Constant:
0:? 0 (const int)
0:? direct index ( temp float)
@ -62,8 +62,8 @@ vertices = 4
0:? Constant:
0:? 0 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( out 2-element array of float TessLevelOuter)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
0:? Constant:
0:? 1 (const int)
0:? direct index ( temp float)
@ -104,7 +104,8 @@ vertices = 4
0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint})
0:? 'm_cpid' ( in uint InvocationID)
0:? 'pid' ( in uint PrimitiveID)
0:? '@patchConstantOutput_edges' ( out 2-element array of float TessLevelOuter)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
Linked tessellation control stage:
@ -161,8 +162,8 @@ vertices = 4
0:? 'pid' ( in uint PrimitiveID)
0:? Sequence
0:? move second child to first child ( temp float)
0:? direct index ( out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( out 2-element array of float TessLevelOuter)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
0:? Constant:
0:? 0 (const int)
0:? direct index ( temp float)
@ -173,8 +174,8 @@ vertices = 4
0:? Constant:
0:? 0 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( out 2-element array of float TessLevelOuter)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
0:? Constant:
0:? 1 (const int)
0:? direct index ( temp float)
@ -215,16 +216,17 @@ vertices = 4
0:? 'ip' (layout( location=0) in 4-element array of structure{ temp 3-component vector of float cpoint})
0:? 'm_cpid' ( in uint InvocationID)
0:? 'pid' ( in uint PrimitiveID)
0:? '@patchConstantOutput_edges' ( out 2-element array of float TessLevelOuter)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 85
// Id's are bound by 88
Capability Tessellation
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint TessellationControl 4 "main" 40 44 47 62 67
EntryPoint TessellationControl 4 "main" 40 44 47 62 67 87
ExecutionMode 4 OutputVertices 4
Name 4 "main"
Name 8 "VS_OUT"
@ -251,11 +253,16 @@ vertices = 4
Name 63 "param"
Name 67 "@patchConstantOutput_edges"
Name 77 "output"
Name 85 "HS_CONSTANT_OUT"
Name 87 "@patchConstantOutput"
Decorate 40(ip) Location 0
Decorate 44(m_cpid) BuiltIn InvocationId
Decorate 47(@entryPointOutput) Location 0
Decorate 62(pid) BuiltIn PrimitiveId
Decorate 67(@patchConstantOutput_edges) Patch
Decorate 67(@patchConstantOutput_edges) BuiltIn TessLevelOuter
Decorate 87(@patchConstantOutput) Patch
Decorate 87(@patchConstantOutput) Location 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -294,6 +301,9 @@ vertices = 4
73: 29(int) Constant 1
78: 6(float) Constant 1073741824
80: 6(float) Constant 1090519040
85(HS_CONSTANT_OUT): TypeStruct
86: TypePointer Output 85(HS_CONSTANT_OUT)
87(@patchConstantOutput): 86(ptr) Variable Output
4(main): 2 Function None 3
5: Label
38(ip): 12(ptr) Variable Function

View file

@ -46,8 +46,8 @@ vertices = 4
0:? 'pos' ( in 4-component vector of float Position)
0:? Sequence
0:? move second child to first child ( temp float)
0:? direct index ( out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( out 2-element array of float TessLevelOuter)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
0:? Constant:
0:? 0 (const int)
0:? direct index ( temp float)
@ -58,8 +58,8 @@ vertices = 4
0:? Constant:
0:? 0 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( out 2-element array of float TessLevelOuter)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
0:? Constant:
0:? 1 (const int)
0:? direct index ( temp float)
@ -102,7 +102,8 @@ vertices = 4
0:? 'pid' ( in uint PrimitiveID)
0:? 'pos' ( in 4-component vector of float Position)
0:? 'InvocationId' ( in uint InvocationID)
0:? '@patchConstantOutput_edges' ( out 2-element array of float TessLevelOuter)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
Linked tessellation control stage:
@ -155,8 +156,8 @@ vertices = 4
0:? 'pos' ( in 4-component vector of float Position)
0:? Sequence
0:? move second child to first child ( temp float)
0:? direct index ( out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( out 2-element array of float TessLevelOuter)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
0:? Constant:
0:? 0 (const int)
0:? direct index ( temp float)
@ -167,8 +168,8 @@ vertices = 4
0:? Constant:
0:? 0 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( out 2-element array of float TessLevelOuter)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
0:? Constant:
0:? 1 (const int)
0:? direct index ( temp float)
@ -211,16 +212,17 @@ vertices = 4
0:? 'pid' ( in uint PrimitiveID)
0:? 'pos' ( in 4-component vector of float Position)
0:? 'InvocationId' ( in uint InvocationID)
0:? '@patchConstantOutput_edges' ( out 2-element array of float TessLevelOuter)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_edges' ( patch out 2-element array of float TessLevelOuter)
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 87
// Id's are bound by 90
Capability Tessellation
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint TessellationControl 4 "main" 42 45 52 60 62 69
EntryPoint TessellationControl 4 "main" 42 45 52 60 62 69 89
ExecutionMode 4 OutputVertices 4
Name 4 "main"
Name 8 "VS_OUT"
@ -247,12 +249,17 @@ vertices = 4
Name 65 "param"
Name 69 "@patchConstantOutput_edges"
Name 79 "output"
Name 87 "HS_CONSTANT_OUT"
Name 89 "@patchConstantOutput"
Decorate 42(ip) Location 0
Decorate 45(@entryPointOutput) Location 0
Decorate 52(InvocationId) BuiltIn InvocationId
Decorate 60(pid) BuiltIn PrimitiveId
Decorate 62(pos) BuiltIn Position
Decorate 69(@patchConstantOutput_edges) Patch
Decorate 69(@patchConstantOutput_edges) BuiltIn TessLevelOuter
Decorate 89(@patchConstantOutput) Patch
Decorate 89(@patchConstantOutput) Location 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -295,6 +302,9 @@ vertices = 4
75: 31(int) Constant 1
80: 6(float) Constant 1073741824
82: 6(float) Constant 1090519040
87(HS_CONSTANT_OUT): TypeStruct
88: TypePointer Output 87(HS_CONSTANT_OUT)
89(@patchConstantOutput): 88(ptr) Variable Output
4(main): 2 Function None 3
5: Label
40(ip): 12(ptr) Variable Function

View file

@ -0,0 +1,587 @@
hlsl.hull.ctrlpt-1.tesc
Shader version: 450
vertices = 3
0:? Sequence
0:27 Function Definition: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:27 Function Parameters:
0:27 'i' ( in 3-element array of structure{ temp 3-component vector of float val})
0:27 'cpid' ( in uint)
0:? Sequence
0:29 move second child to first child ( temp 3-component vector of float)
0:29 val: direct index for structure ( temp 3-component vector of float)
0:29 'o' ( temp structure{ temp 3-component vector of float val})
0:29 Constant:
0:29 0 (const int)
0:29 Construct vec3 ( temp 3-component vector of float)
0:29 Convert uint to float ( temp float)
0:29 'cpid' ( in uint)
0:30 Branch: Return with expression
0:30 'o' ( temp structure{ temp 3-component vector of float val})
0:27 Function Definition: main( ( temp void)
0:27 Function Parameters:
0:? Sequence
0:27 move second child to first child ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val})
0:27 move second child to first child ( temp uint)
0:? 'cpid' ( temp uint)
0:? 'cpid' ( in uint InvocationID)
0:27 move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? '@entryPointOutput' (layout( location=0) out structure{ temp 3-component vector of float val})
0:27 Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? 'cpid' ( temp uint)
0:? Barrier ( temp void)
0:? Test condition and select ( temp void)
0:? Condition
0:? Compare Equal ( temp bool)
0:? 'cpid' ( in uint InvocationID)
0:? Constant:
0:? 0 (const int)
0:? true case
0:? Sequence
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 0 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 0 (const uint)
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 1 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 1 (const uint)
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 2 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 2 (const uint)
0:? move second child to first child ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Function Call: PCF(struct-hs_out_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Sequence
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput_tfactor' ( patch out 3-element array of float TessLevelOuter)
0:? Constant:
0:? 0 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 0 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput_tfactor' ( patch out 3-element array of float TessLevelOuter)
0:? Constant:
0:? 1 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 1 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput_tfactor' ( patch out 3-element array of float TessLevelOuter)
0:? Constant:
0:? 2 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 2 (const int)
0:? move second child to first child ( temp float)
0:? '@patchConstantOutput_flInFactor' ( patch out float TessLevelInner)
0:? flInFactor: direct index for structure ( temp float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 1 (const int)
0:34 Function Definition: PCF(struct-hs_out_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:34 Function Parameters:
0:34 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:? Sequence
0:37 move second child to first child ( temp float)
0:37 direct index ( temp float)
0:37 tfactor: direct index for structure ( temp 3-element array of float)
0:37 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:37 Constant:
0:37 0 (const int)
0:37 Constant:
0:37 0 (const int)
0:37 direct index ( temp float)
0:37 val: direct index for structure ( temp 3-component vector of float)
0:37 direct index ( temp structure{ temp 3-component vector of float val})
0:37 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:37 Constant:
0:37 0 (const int)
0:37 Constant:
0:37 0 (const int)
0:37 Constant:
0:37 0 (const int)
0:38 move second child to first child ( temp float)
0:38 direct index ( temp float)
0:38 tfactor: direct index for structure ( temp 3-element array of float)
0:38 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:38 Constant:
0:38 0 (const int)
0:38 Constant:
0:38 1 (const int)
0:38 direct index ( temp float)
0:38 val: direct index for structure ( temp 3-component vector of float)
0:38 direct index ( temp structure{ temp 3-component vector of float val})
0:38 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:38 Constant:
0:38 1 (const int)
0:38 Constant:
0:38 0 (const int)
0:38 Constant:
0:38 0 (const int)
0:39 move second child to first child ( temp float)
0:39 direct index ( temp float)
0:39 tfactor: direct index for structure ( temp 3-element array of float)
0:39 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:39 Constant:
0:39 0 (const int)
0:39 Constant:
0:39 2 (const int)
0:39 direct index ( temp float)
0:39 val: direct index for structure ( temp 3-component vector of float)
0:39 direct index ( temp structure{ temp 3-component vector of float val})
0:39 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:39 Constant:
0:39 2 (const int)
0:39 Constant:
0:39 0 (const int)
0:39 Constant:
0:39 0 (const int)
0:40 move second child to first child ( temp float)
0:40 flInFactor: direct index for structure ( temp float)
0:40 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:40 Constant:
0:40 1 (const int)
0:40 Constant:
0:40 4.000000
0:42 Branch: Return with expression
0:42 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{ temp 3-component vector of float val})
0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val})
0:? 'cpid' ( in uint InvocationID)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_tfactor' ( patch out 3-element array of float TessLevelOuter)
0:? '@patchConstantOutput_flInFactor' ( patch out float TessLevelInner)
Linked tessellation control stage:
Shader version: 450
vertices = 3
0:? Sequence
0:27 Function Definition: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:27 Function Parameters:
0:27 'i' ( in 3-element array of structure{ temp 3-component vector of float val})
0:27 'cpid' ( in uint)
0:? Sequence
0:29 move second child to first child ( temp 3-component vector of float)
0:29 val: direct index for structure ( temp 3-component vector of float)
0:29 'o' ( temp structure{ temp 3-component vector of float val})
0:29 Constant:
0:29 0 (const int)
0:29 Construct vec3 ( temp 3-component vector of float)
0:29 Convert uint to float ( temp float)
0:29 'cpid' ( in uint)
0:30 Branch: Return with expression
0:30 'o' ( temp structure{ temp 3-component vector of float val})
0:27 Function Definition: main( ( temp void)
0:27 Function Parameters:
0:? Sequence
0:27 move second child to first child ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val})
0:27 move second child to first child ( temp uint)
0:? 'cpid' ( temp uint)
0:? 'cpid' ( in uint InvocationID)
0:27 move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? '@entryPointOutput' (layout( location=0) out structure{ temp 3-component vector of float val})
0:27 Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? 'cpid' ( temp uint)
0:? Barrier ( temp void)
0:? Test condition and select ( temp void)
0:? Condition
0:? Compare Equal ( temp bool)
0:? 'cpid' ( in uint InvocationID)
0:? Constant:
0:? 0 (const int)
0:? true case
0:? Sequence
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 0 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 0 (const uint)
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 1 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 1 (const uint)
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 2 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 2 (const uint)
0:? move second child to first child ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Function Call: PCF(struct-hs_out_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Sequence
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput_tfactor' ( patch out 3-element array of float TessLevelOuter)
0:? Constant:
0:? 0 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 0 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput_tfactor' ( patch out 3-element array of float TessLevelOuter)
0:? Constant:
0:? 1 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 1 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput_tfactor' ( patch out 3-element array of float TessLevelOuter)
0:? Constant:
0:? 2 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 2 (const int)
0:? move second child to first child ( temp float)
0:? '@patchConstantOutput_flInFactor' ( patch out float TessLevelInner)
0:? flInFactor: direct index for structure ( temp float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 1 (const int)
0:34 Function Definition: PCF(struct-hs_out_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:34 Function Parameters:
0:34 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:? Sequence
0:37 move second child to first child ( temp float)
0:37 direct index ( temp float)
0:37 tfactor: direct index for structure ( temp 3-element array of float)
0:37 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:37 Constant:
0:37 0 (const int)
0:37 Constant:
0:37 0 (const int)
0:37 direct index ( temp float)
0:37 val: direct index for structure ( temp 3-component vector of float)
0:37 direct index ( temp structure{ temp 3-component vector of float val})
0:37 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:37 Constant:
0:37 0 (const int)
0:37 Constant:
0:37 0 (const int)
0:37 Constant:
0:37 0 (const int)
0:38 move second child to first child ( temp float)
0:38 direct index ( temp float)
0:38 tfactor: direct index for structure ( temp 3-element array of float)
0:38 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:38 Constant:
0:38 0 (const int)
0:38 Constant:
0:38 1 (const int)
0:38 direct index ( temp float)
0:38 val: direct index for structure ( temp 3-component vector of float)
0:38 direct index ( temp structure{ temp 3-component vector of float val})
0:38 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:38 Constant:
0:38 1 (const int)
0:38 Constant:
0:38 0 (const int)
0:38 Constant:
0:38 0 (const int)
0:39 move second child to first child ( temp float)
0:39 direct index ( temp float)
0:39 tfactor: direct index for structure ( temp 3-element array of float)
0:39 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:39 Constant:
0:39 0 (const int)
0:39 Constant:
0:39 2 (const int)
0:39 direct index ( temp float)
0:39 val: direct index for structure ( temp 3-component vector of float)
0:39 direct index ( temp structure{ temp 3-component vector of float val})
0:39 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:39 Constant:
0:39 2 (const int)
0:39 Constant:
0:39 0 (const int)
0:39 Constant:
0:39 0 (const int)
0:40 move second child to first child ( temp float)
0:40 flInFactor: direct index for structure ( temp float)
0:40 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:40 Constant:
0:40 1 (const int)
0:40 Constant:
0:40 4.000000
0:42 Branch: Return with expression
0:42 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out structure{ temp 3-component vector of float val})
0:? 'i' (layout( location=0) in 3-element array of structure{ temp 3-component vector of float val})
0:? 'cpid' ( in uint InvocationID)
0:? '@patchConstantOutput' (layout( location=1) patch out structure{})
0:? '@patchConstantOutput_tfactor' ( patch out 3-element array of float TessLevelOuter)
0:? '@patchConstantOutput_flInFactor' ( patch out float TessLevelInner)
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 119
Capability Tessellation
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint TessellationControl 4 "main" 41 45 48 89 101 118
ExecutionMode 4 OutputVertices 3
Name 4 "main"
Name 8 "hs_in_t"
MemberName 8(hs_in_t) 0 "val"
Name 14 "hs_out_t"
MemberName 14(hs_out_t) 0 "val"
Name 18 "@main(struct-hs_in_t-vf31[3];u1;"
Name 16 "i"
Name 17 "cpid"
Name 22 "hs_pcf_t"
MemberName 22(hs_pcf_t) 0 "tfactor"
MemberName 22(hs_pcf_t) 1 "flInFactor"
Name 25 "PCF(struct-hs_out_t-vf31[3];"
Name 24 "pcf_out"
Name 28 "o"
Name 39 "i"
Name 41 "i"
Name 43 "cpid"
Name 45 "cpid"
Name 48 "@entryPointOutput"
Name 49 "param"
Name 51 "param"
Name 63 "pcf_out"
Name 64 "i"
Name 65 "param"
Name 67 "param"
Name 71 "i"
Name 72 "param"
Name 74 "param"
Name 78 "i"
Name 79 "param"
Name 81 "param"
Name 85 "@patchConstantResult"
Name 89 "@patchConstantOutput_tfactor"
Name 101 "@patchConstantOutput_flInFactor"
Name 104 "o"
Name 116 "hs_pcf_t"
Name 118 "@patchConstantOutput"
Decorate 41(i) Location 0
Decorate 45(cpid) BuiltIn InvocationId
Decorate 48(@entryPointOutput) Location 0
Decorate 89(@patchConstantOutput_tfactor) Patch
Decorate 89(@patchConstantOutput_tfactor) BuiltIn TessLevelOuter
Decorate 101(@patchConstantOutput_flInFactor) Patch
Decorate 101(@patchConstantOutput_flInFactor) BuiltIn TessLevelInner
Decorate 118(@patchConstantOutput) Patch
Decorate 118(@patchConstantOutput) Location 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 3
8(hs_in_t): TypeStruct 7(fvec3)
9: TypeInt 32 0
10: 9(int) Constant 3
11: TypeArray 8(hs_in_t) 10
12: TypePointer Function 11
13: TypePointer Function 9(int)
14(hs_out_t): TypeStruct 7(fvec3)
15: TypeFunction 14(hs_out_t) 12(ptr) 13(ptr)
20: TypeArray 14(hs_out_t) 10
21: TypeArray 6(float) 10
22(hs_pcf_t): TypeStruct 21 6(float)
23: TypeFunction 22(hs_pcf_t) 20
27: TypePointer Function 14(hs_out_t)
29: TypeInt 32 1
30: 29(int) Constant 0
34: TypePointer Function 7(fvec3)
40: TypePointer Input 11
41(i): 40(ptr) Variable Input
44: TypePointer Input 9(int)
45(cpid): 44(ptr) Variable Input
47: TypePointer Output 14(hs_out_t)
48(@entryPointOutput): 47(ptr) Variable Output
54: 9(int) Constant 2
55: 9(int) Constant 1
56: 9(int) Constant 0
58: TypeBool
62: TypePointer Function 20
70: 29(int) Constant 1
77: 29(int) Constant 2
84: TypePointer Function 22(hs_pcf_t)
88: TypePointer Output 21
89(@patchConstantOutput_tfactor): 88(ptr) Variable Output
90: TypePointer Function 6(float)
93: TypePointer Output 6(float)
101(@patchConstantOutput_flInFactor): 93(ptr) Variable Output
111: 6(float) Constant 1082130432
116(hs_pcf_t): TypeStruct
117: TypePointer Output 116(hs_pcf_t)
118(@patchConstantOutput): 117(ptr) Variable Output
4(main): 2 Function None 3
5: Label
39(i): 12(ptr) Variable Function
43(cpid): 13(ptr) Variable Function
49(param): 12(ptr) Variable Function
51(param): 13(ptr) Variable Function
63(pcf_out): 62(ptr) Variable Function
64(i): 12(ptr) Variable Function
65(param): 12(ptr) Variable Function
67(param): 13(ptr) Variable Function
71(i): 12(ptr) Variable Function
72(param): 12(ptr) Variable Function
74(param): 13(ptr) Variable Function
78(i): 12(ptr) Variable Function
79(param): 12(ptr) Variable Function
81(param): 13(ptr) Variable Function
85(@patchConstantResult): 84(ptr) Variable Function
42: 11 Load 41(i)
Store 39(i) 42
46: 9(int) Load 45(cpid)
Store 43(cpid) 46
50: 11 Load 39(i)
Store 49(param) 50
52: 9(int) Load 43(cpid)
Store 51(param) 52
53:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 49(param) 51(param)
Store 48(@entryPointOutput) 53
ControlBarrier 54 55 56
57: 9(int) Load 45(cpid)
59: 58(bool) IEqual 57 30
SelectionMerge 61 None
BranchConditional 59 60 61
60: Label
66: 11 Load 64(i)
Store 65(param) 66
Store 67(param) 56
68:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 65(param) 67(param)
69: 27(ptr) AccessChain 63(pcf_out) 30
Store 69 68
73: 11 Load 71(i)
Store 72(param) 73
Store 74(param) 55
75:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 72(param) 74(param)
76: 27(ptr) AccessChain 63(pcf_out) 70
Store 76 75
80: 11 Load 78(i)
Store 79(param) 80
Store 81(param) 54
82:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 79(param) 81(param)
83: 27(ptr) AccessChain 63(pcf_out) 77
Store 83 82
86: 20 Load 63(pcf_out)
87:22(hs_pcf_t) FunctionCall 25(PCF(struct-hs_out_t-vf31[3];) 86
Store 85(@patchConstantResult) 87
91: 90(ptr) AccessChain 85(@patchConstantResult) 30 30
92: 6(float) Load 91
94: 93(ptr) AccessChain 89(@patchConstantOutput_tfactor) 30
Store 94 92
95: 90(ptr) AccessChain 85(@patchConstantResult) 30 70
96: 6(float) Load 95
97: 93(ptr) AccessChain 89(@patchConstantOutput_tfactor) 70
Store 97 96
98: 90(ptr) AccessChain 85(@patchConstantResult) 30 77
99: 6(float) Load 98
100: 93(ptr) AccessChain 89(@patchConstantOutput_tfactor) 77
Store 100 99
102: 90(ptr) AccessChain 85(@patchConstantResult) 70
103: 6(float) Load 102
Store 101(@patchConstantOutput_flInFactor) 103
Branch 61
61: Label
Return
FunctionEnd
18(@main(struct-hs_in_t-vf31[3];u1;):14(hs_out_t) Function None 15
16(i): 12(ptr) FunctionParameter
17(cpid): 13(ptr) FunctionParameter
19: Label
28(o): 27(ptr) Variable Function
31: 9(int) Load 17(cpid)
32: 6(float) ConvertUToF 31
33: 7(fvec3) CompositeConstruct 32 32 32
35: 34(ptr) AccessChain 28(o) 30
Store 35 33
36:14(hs_out_t) Load 28(o)
ReturnValue 36
FunctionEnd
25(PCF(struct-hs_out_t-vf31[3];):22(hs_pcf_t) Function None 23
24(pcf_out): 20 FunctionParameter
26: Label
104(o): 84(ptr) Variable Function
105: 6(float) CompositeExtract 24(pcf_out) 0 0 0
106: 90(ptr) AccessChain 104(o) 30 30
Store 106 105
107: 6(float) CompositeExtract 24(pcf_out) 1 0 0
108: 90(ptr) AccessChain 104(o) 30 70
Store 108 107
109: 6(float) CompositeExtract 24(pcf_out) 2 0 0
110: 90(ptr) AccessChain 104(o) 30 77
Store 110 109
112: 90(ptr) AccessChain 104(o) 70
Store 112 111
113:22(hs_pcf_t) Load 104(o)
ReturnValue 113
FunctionEnd

View file

@ -38,7 +38,8 @@ vertices = 3
0:? Constant:
0:? 0 (const int)
0:? true case
0:? Function Call: PCF( ( temp void)
0:? Sequence
0:? Function Call: PCF( ( temp void)
0:33 Function Definition: PCF( ( temp void)
0:33 Function Parameters:
0:? Linker Objects
@ -89,7 +90,8 @@ vertices = 3
0:? Constant:
0:? 0 (const int)
0:? true case
0:? Function Call: PCF( ( temp void)
0:? Sequence
0:? Function Call: PCF( ( temp void)
0:33 Function Definition: PCF( ( temp void)
0:33 Function Parameters:
0:? Linker Objects

View file

@ -0,0 +1,43 @@
// ***
// per-control-point invocation of PCF from entry point return value
// ***
struct hs_in_t
{
float3 val : TEXCOORD0;
};
struct hs_pcf_t
{
float tfactor[3] : SV_TessFactor;
float flInFactor : SV_InsideTessFactor;
};
struct hs_out_t
{
float3 val : TEXCOORD0;
};
[ domain ("tri") ]
[ partitioning ("fractional_odd") ]
[ outputtopology ("triangle_cw") ]
[ outputcontrolpoints (3) ]
[ patchconstantfunc ( "PCF" ) ]
hs_out_t main (InputPatch <hs_in_t, 3> i , uint cpid : SV_OutputControlPointID)
{
hs_out_t o;
o.val = cpid;
return o;
}
hs_pcf_t PCF( const OutputPatch <hs_out_t, 3> pcf_out)
{
hs_pcf_t o;
o.tfactor[0] = pcf_out[0].val.x;
o.tfactor[1] = pcf_out[1].val.x;
o.tfactor[2] = pcf_out[2].val.x;
o.flInFactor = 4;
return o;
}