Added GLSL version override interface and CLI

This change list allows a user to override the GLSL version from the
command line or through the C and C++ interfaces. This will override the
override happens in ProcessDeferred() before DeduceVersionProfile() so
the process should still error out if the version is insufficient for
the shader code.

- Added --glsl-version <version> to CLI.
- Added parameter to route glslVersion as override version to
  preprocessor and parse functions to C++ interface.
- Updated C interface with function to override GLSL version.
This commit is contained in:
Hai Nguyen 2022-01-01 04:18:41 -05:00
parent 9b20b25138
commit 9a98d32366
5 changed files with 83 additions and 17 deletions

View file

@ -227,6 +227,7 @@ GLSLANG_EXPORT void glslang_shader_delete(glslang_shader_t* shader);
GLSLANG_EXPORT void glslang_shader_shift_binding(glslang_shader_t* shader, glslang_resource_type_t res, unsigned int base);
GLSLANG_EXPORT void glslang_shader_shift_binding_for_set(glslang_shader_t* shader, glslang_resource_type_t res, unsigned int base, unsigned int set);
GLSLANG_EXPORT void glslang_shader_set_options(glslang_shader_t* shader, int options); // glslang_shader_options_t
GLSLANG_EXPORT void glslang_shader_set_glsl_version(glslang_shader_t* shader, int version);
GLSLANG_EXPORT int glslang_shader_preprocess(glslang_shader_t* shader, const glslang_input_t* input);
GLSLANG_EXPORT int glslang_shader_parse(glslang_shader_t* shader, const glslang_input_t* input);
GLSLANG_EXPORT const char* glslang_shader_get_preprocessed_code(glslang_shader_t* shader);