unused var
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@ -1139,7 +1139,6 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
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for (int stage = 0; stage < EShLangCount; ++stage) {
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if (program.getIntermediate((EShLanguage)stage)) {
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std::vector<unsigned int> spirv;
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std::string warningsErrors;
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spv::SpvBuildLogger logger;
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glslang::SpvOptions spvOptions;
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if (Options & EOptionDebug)
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