HLSL: Implement half matrices, and map all half* -> float*.

This commit is contained in:
John Kessenich 2017-06-06 23:35:25 -06:00
parent f6deacd579
commit 96f65521b4
7 changed files with 311 additions and 75 deletions

View file

@ -24,5 +24,7 @@ float4 main() : SV_Target0
float = float + int + uint + min16float + min10float + (bool[0] ? int : float) + fn(float);
return float;
half2x3 half2x3;
return float + half2x3._11;
}