HLSL: Implement the register production.
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parent
82d6baf86f
commit
96e9f47cbb
51 changed files with 1009 additions and 852 deletions
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@ -23,8 +23,8 @@ ERROR: node is still EOpNull!
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0:28 direct index (temp float)
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0:? textureQueryLod (temp float)
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0:28 Construct combined texture-sampler (temp sampler1DArray)
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0:28 'g_tTex1df4a' (uniform texture1DArray)
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0:28 'g_sSamp' (uniform sampler)
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0:28 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:28 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:28 Constant:
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0:28 0.100000
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0:28 Constant:
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@ -36,7 +36,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:29 Construct combined texture-sampler (temp isampler1DArray)
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0:29 'g_tTex1di4a' (uniform itexture1DArray)
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0:29 'g_sSamp' (uniform sampler)
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0:29 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:29 Constant:
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0:29 0.200000
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0:29 Constant:
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@ -48,7 +48,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:30 Construct combined texture-sampler (temp usampler1DArray)
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0:30 'g_tTex1du4a' (uniform utexture1DArray)
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0:30 'g_sSamp' (uniform sampler)
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0:30 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:30 Constant:
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0:30 0.300000
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0:30 Constant:
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@ -60,7 +60,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:32 Construct combined texture-sampler (temp sampler2DArray)
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0:32 'g_tTex2df4a' (uniform texture2DArray)
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0:32 'g_sSamp' (uniform sampler)
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0:32 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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@ -73,7 +73,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:33 Construct combined texture-sampler (temp isampler2DArray)
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0:33 'g_tTex2di4a' (uniform itexture2DArray)
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0:33 'g_sSamp' (uniform sampler)
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0:33 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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@ -86,7 +86,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:34 Construct combined texture-sampler (temp usampler2DArray)
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0:34 'g_tTex2du4a' (uniform utexture2DArray)
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0:34 'g_sSamp' (uniform sampler)
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0:34 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.500000
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0:? 0.600000
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@ -99,7 +99,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:36 Construct combined texture-sampler (temp samplerCubeArray)
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0:36 'g_tTexcdf4a' (uniform textureCubeArray)
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0:36 'g_sSamp' (uniform sampler)
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0:36 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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@ -113,7 +113,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:37 Construct combined texture-sampler (temp isamplerCubeArray)
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0:37 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:37 'g_sSamp' (uniform sampler)
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0:37 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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@ -127,7 +127,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:38 Construct combined texture-sampler (temp usamplerCubeArray)
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0:38 'g_tTexcdu4a' (uniform utextureCubeArray)
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0:38 'g_sSamp' (uniform sampler)
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0:38 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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@ -154,9 +154,9 @@ ERROR: node is still EOpNull!
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0:43 Branch: Return with expression
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1df4' (uniform texture1DArray)
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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@ -182,8 +182,8 @@ ERROR: node is still EOpNull!
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0:28 direct index (temp float)
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0:? textureQueryLod (temp float)
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0:28 Construct combined texture-sampler (temp sampler1DArray)
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0:28 'g_tTex1df4a' (uniform texture1DArray)
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0:28 'g_sSamp' (uniform sampler)
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0:28 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:28 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:28 Constant:
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0:28 0.100000
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0:28 Constant:
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@ -195,7 +195,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:29 Construct combined texture-sampler (temp isampler1DArray)
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0:29 'g_tTex1di4a' (uniform itexture1DArray)
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0:29 'g_sSamp' (uniform sampler)
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0:29 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:29 Constant:
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0:29 0.200000
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0:29 Constant:
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@ -207,7 +207,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:30 Construct combined texture-sampler (temp usampler1DArray)
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0:30 'g_tTex1du4a' (uniform utexture1DArray)
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0:30 'g_sSamp' (uniform sampler)
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0:30 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:30 Constant:
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0:30 0.300000
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0:30 Constant:
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@ -219,7 +219,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:32 Construct combined texture-sampler (temp sampler2DArray)
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0:32 'g_tTex2df4a' (uniform texture2DArray)
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0:32 'g_sSamp' (uniform sampler)
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0:32 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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@ -232,7 +232,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:33 Construct combined texture-sampler (temp isampler2DArray)
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0:33 'g_tTex2di4a' (uniform itexture2DArray)
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0:33 'g_sSamp' (uniform sampler)
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0:33 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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@ -245,7 +245,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:34 Construct combined texture-sampler (temp usampler2DArray)
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0:34 'g_tTex2du4a' (uniform utexture2DArray)
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0:34 'g_sSamp' (uniform sampler)
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0:34 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.500000
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0:? 0.600000
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@ -258,7 +258,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:36 Construct combined texture-sampler (temp samplerCubeArray)
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0:36 'g_tTexcdf4a' (uniform textureCubeArray)
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0:36 'g_sSamp' (uniform sampler)
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0:36 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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@ -272,7 +272,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:37 Construct combined texture-sampler (temp isamplerCubeArray)
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0:37 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:37 'g_sSamp' (uniform sampler)
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0:37 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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@ -286,7 +286,7 @@ ERROR: node is still EOpNull!
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0:? textureQueryLod (temp float)
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0:38 Construct combined texture-sampler (temp usamplerCubeArray)
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0:38 'g_tTexcdu4a' (uniform utextureCubeArray)
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0:38 'g_sSamp' (uniform sampler)
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0:38 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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@ -313,9 +313,9 @@ ERROR: node is still EOpNull!
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0:43 Branch: Return with expression
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1df4' (uniform texture1DArray)
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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