Add geometry-shader stream, invocations, max_vertices, lines, triangles, etc. layout qualifiers, and their default/inheritance behaviors, and some other misc. geometry shader features. (Geometry shaders are not yet done though.)
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23679 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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24 changed files with 639 additions and 225 deletions
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@ -159,7 +159,8 @@ const char* TParseContext::getPreamble()
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return
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"#define GL_ES 1\n";
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} else {
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return
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return
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"#define GL_FRAGMENT_PRECISION_HIGH 1\n"
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"#define GL_ARB_texture_rectangle 1\n"
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"#define GL_ARB_shading_language_420pack 1\n"
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"#define GL_ARB_texture_gather 1\n"
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