Add geometry-shader stream, invocations, max_vertices, lines, triangles, etc. layout qualifiers, and their default/inheritance behaviors, and some other misc. geometry shader features. (Geometry shaders are not yet done though.)

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23679 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-10-23 19:34:05 +00:00
parent 284231c9c5
commit 94fdd1117b
24 changed files with 639 additions and 225 deletions

View file

@ -159,7 +159,8 @@ const char* TParseContext::getPreamble()
return
"#define GL_ES 1\n";
} else {
return
return
"#define GL_FRAGMENT_PRECISION_HIGH 1\n"
"#define GL_ARB_texture_rectangle 1\n"
"#define GL_ARB_shading_language_420pack 1\n"
"#define GL_ARB_texture_gather 1\n"