Add geometry-shader stream, invocations, max_vertices, lines, triangles, etc. layout qualifiers, and their default/inheritance behaviors, and some other misc. geometry shader features. (Geometry shaders are not yet done though.)

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23679 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-10-23 19:34:05 +00:00
parent 284231c9c5
commit 94fdd1117b
24 changed files with 639 additions and 225 deletions

View file

@ -101,6 +101,6 @@ ERROR: node is still EOpNull!
0:? 'uint' (mediump int)
0:? 'v' (smooth in 3-element array of mediump 4-component vector of float)
0:? 'f' (mediump float)
0:? '__anon__0' (layout(shared ) uniform block)
0:? '__anon__0' (layout(column_major shared ) uniform block)
0:? 'fa' (unsized array of mediump float)