Add geometry shader input array sizing/checking WRT declared input primitive layout.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23698 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-10-24 22:41:04 +00:00
parent ab41fe5df6
commit 9497485e14
18 changed files with 369 additions and 63 deletions

View file

@ -2,7 +2,7 @@ Warning, version 410 is not yet complete; some version-specific features are pre
ERROR: 0:8: 'myIn' : cannot redeclare a built-in block with a user name
ERROR: 0:8: 'gl_' : reserved built-in name
ERROR: 0:12: 'gl_' : reserved built-in name
ERROR: 0:20: 'gl_PerVertex' : can only redeclare a built-in block once
ERROR: 0:20: 'gl_PerVertex' : can only redeclare a built-in block once, and before any use
ERROR: 0:20: 'gl_' : reserved built-in name
ERROR: 5 compilation errors. No code generated.