Add geometry shader input array sizing/checking WRT declared input primitive layout.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23698 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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18 changed files with 369 additions and 63 deletions
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@ -46,5 +46,6 @@ ERROR: node is still EOpNull!
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0:? 'fflat' (flat in float)
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0:? 'fsmooth' (smooth in float)
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0:? 'fnop' (noperspective in float)
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0:? 'gl_ClipDistance' (smooth in unsized array of float)
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0:? 'sampC' (uniform samplerCube)
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