Add geometry shader input array sizing/checking WRT declared input primitive layout.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23698 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-10-24 22:41:04 +00:00
parent ab41fe5df6
commit 9497485e14
18 changed files with 369 additions and 63 deletions

View file

@ -46,5 +46,6 @@ ERROR: node is still EOpNull!
0:? 'fflat' (flat in float)
0:? 'fsmooth' (smooth in float)
0:? 'fnop' (noperspective in float)
0:? 'gl_ClipDistance' (smooth in unsized array of float)
0:? 'sampC' (uniform samplerCube)