Update gtest to explicitly size gl_PrimitiveIndicesNV[]
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1 changed files with 3 additions and 3 deletions
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@ -31,7 +31,7 @@ perprimitiveNV out gl_MeshPerPrimitiveNV {
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int gl_ViewportMask[];
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} gl_MeshPrimitivesNV[]; // implicitly sized to MAX_PRIM
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out uint gl_PrimitiveIndicesNV[]; // explicitly sized to MAX_PRIM * 3
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out uint gl_PrimitiveIndicesNV[MAX_PRIM*3]; // explicitly sized to MAX_PRIM * 3
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void main()
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{
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