Merge branch 'master' into ARB_uniform_buffer_object
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commit
930403e5b3
13 changed files with 451 additions and 394 deletions
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@ -124,6 +124,7 @@ const char* const E_GL_ARB_compute_shader = "GL_ARB_compute_shader
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const char* const E_GL_ARB_tessellation_shader = "GL_ARB_tessellation_shader";
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const char* const E_GL_ARB_enhanced_layouts = "GL_ARB_enhanced_layouts";
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const char* const E_GL_ARB_texture_cube_map_array = "GL_ARB_texture_cube_map_array";
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const char* const E_GL_ARB_texture_multisample = "GL_ARB_texture_multisample";
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const char* const E_GL_ARB_shader_texture_lod = "GL_ARB_shader_texture_lod";
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const char* const E_GL_ARB_explicit_attrib_location = "GL_ARB_explicit_attrib_location";
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const char* const E_GL_ARB_explicit_uniform_location = "GL_ARB_explicit_uniform_location";
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@ -145,6 +146,7 @@ const char* const E_GL_ARB_shader_viewport_layer_array = "GL_ARB_shader_viewpor
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const char* const E_GL_ARB_fragment_shader_interlock = "GL_ARB_fragment_shader_interlock";
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const char* const E_GL_ARB_shader_clock = "GL_ARB_shader_clock";
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const char* const E_GL_ARB_uniform_buffer_object = "GL_ARB_uniform_buffer_object";
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const char* const E_GL_ARB_sample_shading = "GL_ARB_sample_shading";
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const char* const E_GL_KHR_shader_subgroup_basic = "GL_KHR_shader_subgroup_basic";
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const char* const E_GL_KHR_shader_subgroup_vote = "GL_KHR_shader_subgroup_vote";
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