Add support for SPV_KHR_shader_clock
This commit is contained in:
parent
8aa9a7bb8f
commit
91fb0091a2
8 changed files with 55 additions and 0 deletions
|
|
@ -1002,6 +1002,10 @@ enum TOperator {
|
|||
EOpWaveGetLaneIndex, // Will decompose to gl_SubgroupInvocationID.
|
||||
EOpWaveActiveCountBits, // Will decompose to subgroupBallotBitCount(subgroupBallot()).
|
||||
EOpWavePrefixCountBits, // Will decompose to subgroupBallotInclusiveBitCount(subgroupBallot()).
|
||||
|
||||
// Shader Clock Ops
|
||||
EOpReadClockSubgroupKHR,
|
||||
EOpReadClockDeviceKHR,
|
||||
};
|
||||
|
||||
class TIntermTraverser;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue