SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
Includes adding test cases to verify the differences.
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23 changed files with 305 additions and 27 deletions
6
Test/spv.glFragColor.frag
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Test/spv.glFragColor.frag
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#version 330
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void main()
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{
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gl_FragColor = vec4(1.0);
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}
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