SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.

Includes adding test cases to verify the differences.
This commit is contained in:
John Kessenich 2016-07-07 17:46:42 -06:00
parent 2d0cc786f3
commit 91e4aa5900
23 changed files with 305 additions and 27 deletions

View file

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glspv.version.vert
ERROR: #version: Desktop shaders for OpenGL SPIR-V require version 330 or higher
ERROR: 1 compilation errors. No code generated.
Linked vertex stage:
SPIR-V is not generated for failed compile or link