Add UAV (image) binding offset and HLSL register support

This PR adds:

1. The "u" register class for RW* objects.

2. --shift-image-bindings (== --sib), analogous to --shift-texture-bindings etc.

3. Case insensitive reg classes.

4. Tests for above.
This commit is contained in:
steve-lunarg 2016-11-01 10:31:42 -06:00
parent e5e58cfee3
commit 9088be4c07
13 changed files with 309 additions and 10 deletions

View file

@ -144,6 +144,7 @@ public:
multiStream(false), xfbMode(false),
shiftSamplerBinding(0),
shiftTextureBinding(0),
shiftImageBinding(0),
shiftUboBinding(0),
autoMapBindings(false),
flattenUniformArrays(false),
@ -174,6 +175,8 @@ public:
unsigned int getShiftSamplerBinding() const { return shiftSamplerBinding; }
void setShiftTextureBinding(unsigned int shift) { shiftTextureBinding = shift; }
unsigned int getShiftTextureBinding() const { return shiftTextureBinding; }
void setShiftImageBinding(unsigned int shift) { shiftImageBinding = shift; }
unsigned int getShiftImageBinding() const { return shiftImageBinding; }
void setShiftUboBinding(unsigned int shift) { shiftUboBinding = shift; }
unsigned int getShiftUboBinding() const { return shiftUboBinding; }
void setAutoMapBindings(bool map) { autoMapBindings = map; }
@ -403,6 +406,7 @@ protected:
std::string entryPointMangledName;
unsigned int shiftSamplerBinding;
unsigned int shiftTextureBinding;
unsigned int shiftImageBinding;
unsigned int shiftUboBinding;
bool autoMapBindings;
bool flattenUniformArrays;