PP: Non-functional: Only use string <-> atom mapping when needed.
Also, eliminate the 'atom' field of TPpToken. Parsing a real 300 line shader, through to making the AST, is about 10% faster. Memory is slightly reduced (< 1%). The whole google-test suite, inclusive of all testing overhead, SPIR-V generation, etc., runs 3% faster. Since this is a code *simplification* that leads to perf. improvement, I'm not going to invest too much more in measuring the perf. than this. The PP code is simply now in a better state to see how to further rationalize/improve it.
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7 changed files with 74 additions and 63 deletions
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@ -218,7 +218,6 @@ int TPpContext::ReadToken(TokenStream& pTok, TPpToken *ppToken)
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switch (ltoken) {
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case PpAtomIdentifier:
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ppToken->atom = LookUpAddString(ppToken->name);
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break;
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case PpAtomConstString:
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break;
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