Linker: Eliminate uncalled functions, because they can be ill-defined.

Fixes issue #610. Also provides a testing option to keep uncalled functions.
This commit is contained in:
John Kessenich 2016-12-09 19:22:20 -07:00
parent bf6d7f43fd
commit 906cc21816
68 changed files with 101 additions and 7783 deletions

View file

@ -274,19 +274,6 @@ ERROR: node is still EOpNull!
0:48 Constant:
0:48 0.000000
0:48 'cd' (temp highp float)
0:117 Function Definition: pointSize2( (global void)
0:117 Function Parameters:
0:? Sequence
0:120 move second child to first child (temp highp float)
0:120 gl_PointSize: direct index for structure (gl_PointSize highp float PointSize)
0:120 'anon@1' (out block{gl_Position highp 4-component vector of float Position gl_Position, gl_PointSize highp float PointSize gl_PointSize})
0:120 Constant:
0:120 1 (const uint)
0:120 'ps' (temp highp float)
0:125 Function Definition: bbbad( (global void)
0:125 Function Parameters:
0:127 Sequence
0:127 'gl_BoundingBoxOES' (temp float)
0:? Linker Objects
0:? 'patchIn' (patch in highp 4-component vector of float)
0:? 'patchOut' (patch out highp 4-component vector of float)