Linker: Eliminate uncalled functions, because they can be ill-defined.
Fixes issue #610. Also provides a testing option to keep uncalled functions.
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68 changed files with 101 additions and 7783 deletions
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@ -136,51 +136,6 @@ ERROR: node is still EOpNull!
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0:22 'patch' (global float)
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0:22 Constant:
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0:22 3.100000
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0:38 Function Definition: foo( (global void)
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0:38 Function Parameters:
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0:40 Sequence
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0:40 Sequence
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0:40 move second child to first child (temp 2-component vector of float)
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0:40 'r1' (temp 2-component vector of float)
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0:40 modf (global 2-component vector of float)
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0:40 vector swizzle (temp 2-component vector of float)
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0:40 'v' (smooth in 4-component vector of float)
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0:40 Sequence
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0:40 Constant:
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0:40 0 (const int)
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0:40 Constant:
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0:40 1 (const int)
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0:40 vector swizzle (temp 2-component vector of float)
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0:40 'v' (smooth in 4-component vector of float)
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0:40 Sequence
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0:40 Constant:
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0:40 2 (const int)
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0:40 Constant:
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0:40 3 (const int)
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0:41 Sequence
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0:41 move second child to first child (temp 2-component vector of float)
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0:41 'r2' (temp 2-component vector of float)
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0:41 modf (global 2-component vector of float)
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0:41 vector swizzle (temp 2-component vector of float)
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0:41 'o' (out 4-component vector of float)
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0:41 Sequence
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0:41 Constant:
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0:41 0 (const int)
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0:41 Constant:
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0:41 1 (const int)
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0:41 vector swizzle (temp 2-component vector of float)
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0:41 'o' (out 4-component vector of float)
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0:41 Sequence
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0:41 Constant:
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0:41 2 (const int)
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0:41 Constant:
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0:41 3 (const int)
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0:42 move second child to first child (temp float)
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0:42 direct index (temp float)
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0:42 'o' (out 4-component vector of float)
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0:42 Constant:
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0:42 2 (const int)
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0:42 Function Call: fooi( (global float)
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0:47 Sequence
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0:47 move second child to first child (temp float)
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0:47 'i1' (global float)
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@ -198,13 +153,6 @@ ERROR: node is still EOpNull!
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0:48 'i2' (global float)
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0:48 Constant:
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0:48 102.000000
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0:50 Function Definition: fooi( (global float)
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0:50 Function Parameters:
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0:52 Sequence
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0:52 Branch: Return with expression
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0:52 add (temp float)
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0:52 'i1' (global float)
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0:52 'i2' (global float)
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0:? Linker Objects
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0:? 'v' (smooth in 4-component vector of float)
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0:? 'i' (smooth in 4-component vector of float)
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