add reflection queries to return a TType. Fix minor issue with interface names.
- Add new queries: TProgram::getUniformTType and getUniformBlockTType, which return a const TType*, or nullptr on a bad index. These are valid for any source language. - Interface name for HLSL cbuffers is taken from the (only) available declaration name, whereas before it was always an empty string, which caused some troubles with reflection mapping them all to the same index slot. This also makes it appear in the SPIR-V binary instead of an empty string. - Print the binding as part of the reflection textual dump. - TType::clone becomes const. Needed to call it from a const method, and anyway it doesn't change the object it's called on. - Because the TObjectReflection constructor is called with a TType *reference* (not pointer) so that it's guaranteed to pass in a type, and the "badReflection" value should use a nullptr there, that now has a dedicated static method to obtain the bad value. It uses a private constructor, so external users can't create one with a nullptr type.
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16 changed files with 407 additions and 283 deletions
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@ -1,5 +1,5 @@
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//
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//Copyright (C) 2013 LunarG, Inc.
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//Copyright (C) 2013-2016 LunarG, Inc.
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//
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//All rights reserved.
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//
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@ -37,6 +37,7 @@
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#define _REFLECTION_INCLUDED
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#include "../Public/ShaderLang.h"
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#include "../Include/Types.h"
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#include <list>
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#include <set>
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@ -54,20 +55,41 @@ class TReflectionTraverser;
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// Data needed for just a single object at the granularity exchanged by the reflection API
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class TObjectReflection {
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public:
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TObjectReflection(const TString& pName, int pOffset, int pGLDefineType, int pSize, int pIndex) :
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name(pName), offset(pOffset), glDefineType(pGLDefineType), size(pSize), index(pIndex) { }
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void dump() const { printf("%s: offset %d, type %x, size %d, index %d\n", name.c_str(), offset, glDefineType, size, index); }
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TObjectReflection(const TString& pName, const TType& pType, int pOffset, int pGLDefineType, int pSize, int pIndex) :
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name(pName), type(pType.clone()),
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offset(pOffset), glDefineType(pGLDefineType), size(pSize), index(pIndex) { }
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void dump() const {
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printf("%s: offset %d, type %x, size %d, index %d, binding %d\n",
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name.c_str(), offset, glDefineType, size, index, getBinding() );
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}
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const TType* const getType() const { return type; }
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TString name;
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int offset;
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int glDefineType;
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int size; // data size in bytes for a block, array size for a (non-block) object that's an array
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int index;
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static TObjectReflection badReflection() { return TObjectReflection(); }
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protected:
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int getBinding() const {
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if (type == nullptr || type->getQualifier().layoutBinding == TQualifier::layoutBindingEnd)
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return -1;
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return type->getQualifier().layoutBinding;
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}
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TObjectReflection() : type(nullptr), offset(-1), glDefineType(-1), size(-1), index(-1) { }
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const TType* type;
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};
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// The full reflection database
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class TReflection {
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public:
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TReflection() : badReflection("__bad__", -1, -1, -1, -1) {}
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TReflection() : badReflection(TObjectReflection::badReflection()) { }
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virtual ~TReflection() {}
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// grow the reflection stage by stage
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