Implement the extension GL_ARB_gpu_shader_int64

- Add new keyword int64_t/uint64_t/i64vec/u64vec.
- Support 64-bit integer literals (dec/hex/oct).
- Support built-in operators for 64-bit integer type.
- Add implicit and explicit type conversion for 64-bit integer type.
- Add new built-in functions defined in this extension.
This commit is contained in:
Rex Xu 2016-04-22 16:51:45 +08:00
parent 010e93fe62
commit 8ff43de891
33 changed files with 5047 additions and 3009 deletions

View file

@ -76,6 +76,7 @@ public:
virtual void updateExtensionBehavior(int line, const char* const extension, const char* behavior);
virtual void fullIntegerCheck(const TSourceLoc&, const char* op);
virtual void doubleCheck(const TSourceLoc&, const char* op);
virtual void int64Check(const TSourceLoc&, const char* op, bool builtIn = false);
virtual void spvRemoved(const TSourceLoc&, const char* op);
virtual void vulkanRemoved(const TSourceLoc&, const char* op);
virtual void requireVulkan(const TSourceLoc&, const char* op);