Implement the extension GL_ARB_gpu_shader_int64
- Add new keyword int64_t/uint64_t/i64vec/u64vec. - Support 64-bit integer literals (dec/hex/oct). - Support built-in operators for 64-bit integer type. - Add implicit and explicit type conversion for 64-bit integer type. - Add new built-in functions defined in this extension.
This commit is contained in:
parent
010e93fe62
commit
8ff43de891
33 changed files with 5047 additions and 3009 deletions
|
|
@ -76,6 +76,7 @@ public:
|
|||
virtual void updateExtensionBehavior(int line, const char* const extension, const char* behavior);
|
||||
virtual void fullIntegerCheck(const TSourceLoc&, const char* op);
|
||||
virtual void doubleCheck(const TSourceLoc&, const char* op);
|
||||
virtual void int64Check(const TSourceLoc&, const char* op, bool builtIn = false);
|
||||
virtual void spvRemoved(const TSourceLoc&, const char* op);
|
||||
virtual void vulkanRemoved(const TSourceLoc&, const char* op);
|
||||
virtual void requireVulkan(const TSourceLoc&, const char* op);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue