Implement the extension GL_ARB_gpu_shader_int64
- Add new keyword int64_t/uint64_t/i64vec/u64vec. - Support 64-bit integer literals (dec/hex/oct). - Support built-in operators for 64-bit integer type. - Add implicit and explicit type conversion for 64-bit integer type. - Add new built-in functions defined in this extension.
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33 changed files with 5047 additions and 3009 deletions
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@ -111,6 +111,7 @@ const char* const E_GL_ARB_shader_draw_parameters = "GL_ARB_shader_draw_pa
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const char* const E_GL_ARB_derivative_control = "GL_ARB_derivative_control";
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const char* const E_GL_ARB_shader_texture_image_samples = "GL_ARB_shader_texture_image_samples";
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const char* const E_GL_ARB_viewport_array = "GL_ARB_viewport_array";
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const char* const E_GL_ARB_gpu_shader_int64 = "GL_ARB_gpu_shader_int64";
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const char* const E_GL_ARB_gl_spirv = "GL_ARB_gl_spirv";
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const char* const E_GL_ARB_sparse_texture2 = "GL_ARB_sparse_texture2";
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const char* const E_GL_ARB_sparse_texture_clamp = "GL_ARB_sparse_texture_clamp";
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