Implement the extension GL_ARB_gpu_shader_int64
- Add new keyword int64_t/uint64_t/i64vec/u64vec. - Support 64-bit integer literals (dec/hex/oct). - Support built-in operators for 64-bit integer type. - Add implicit and explicit type conversion for 64-bit integer type. - Add new built-in functions defined in this extension.
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33 changed files with 5047 additions and 3009 deletions
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@ -62,6 +62,8 @@ void TType::buildMangledName(TString& mangledName)
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case EbtDouble: mangledName += 'd'; break;
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case EbtInt: mangledName += 'i'; break;
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case EbtUint: mangledName += 'u'; break;
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case EbtInt64: mangledName += "i64"; break;
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case EbtUint64: mangledName += "u64"; break;
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case EbtBool: mangledName += 'b'; break;
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case EbtAtomicUint: mangledName += "au"; break;
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case EbtSampler:
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