HLSL: Add namespace grammar and some basic semantics.
Unknown how extensive the semantics need to be yet. Need real feedback from workloads. This is just done as part of unifying it with the class/struct namespaces and grammar productions.
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8 changed files with 307 additions and 48 deletions
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@ -65,6 +65,7 @@ namespace glslang {
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void unimplemented(const char*);
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bool acceptIdentifier(HlslToken&);
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bool acceptCompilationUnit();
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bool acceptDeclarationList(TIntermNode*&);
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bool acceptDeclaration(TIntermNode*&);
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bool acceptControlDeclaration(TIntermNode*& node);
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bool acceptSamplerDeclarationDX9(TType&);
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@ -103,8 +104,7 @@ namespace glslang {
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bool acceptUnaryExpression(TIntermTyped*&);
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bool acceptPostfixExpression(TIntermTyped*&);
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bool acceptConstructor(TIntermTyped*&);
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bool acceptFunctionCall(HlslToken, TIntermTyped*&, TIntermTyped* objectBase = nullptr,
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const TSymbol* scope = nullptr);
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bool acceptFunctionCall(const TSourceLoc&, TString& name, TIntermTyped*&, TIntermTyped* objectBase);
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bool acceptArguments(TFunction*, TIntermTyped*&);
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bool acceptLiteral(TIntermTyped*&);
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bool acceptCompoundStatement(TIntermNode*&);
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