Perform update_precision on constructors and converts

Fixes #2740
This commit is contained in:
Greg Fischer 2021-09-02 10:49:46 -06:00
parent 2fb89a0072
commit 8ef6a4cb4d
24 changed files with 120 additions and 73 deletions

View file

@ -12,7 +12,7 @@ Requested GL_KHR_shader_subgroup_basic
0:10 Constant:
0:10 0 (const uint)
0:10 'gl_VertexID' ( gl_VertexId highp int VertexId)
0:10 Construct uvec4 ( temp highp 4-component vector of uint)
0:10 Construct uvec4 ( temp mediump 4-component vector of uint)
0:10 'gl_SubgroupSize' ( in mediump uint SubgroupSize)
0:10 'gl_SubgroupInvocationID' ( in mediump uint SubgroupInvocationID)
0:10 Constant:
@ -41,7 +41,7 @@ Requested GL_KHR_shader_subgroup_basic
0:10 Constant:
0:10 0 (const uint)
0:10 'gl_VertexID' ( gl_VertexId highp int VertexId)
0:10 Construct uvec4 ( temp highp 4-component vector of uint)
0:10 Construct uvec4 ( temp mediump 4-component vector of uint)
0:10 'gl_SubgroupSize' ( in mediump uint SubgroupSize)
0:10 'gl_SubgroupInvocationID' ( in mediump uint SubgroupInvocationID)
0:10 Constant: