Remove implicit fallthrough (#3518)

This is intended so that downstream projects consuming glslang with FetchContent or similar means can use `-Wimplicit-fallthrough` without getting warning spam.

I've used my best judgement to determine whether the implicit fallthrough was desired, or was simply unreachable code.
`std::unreachable` is unavailable until C++23, but I saw places where `default: assert(0);` was used, so copied that.
There were a few places where some code might actually have been reachable and intended to return a value that represented an error, so someone should double check that kind of thing.
This commit is contained in:
Chris Djali 2024-02-19 22:45:45 +00:00 committed by GitHub
parent 339552c5c3
commit 8ca24e7cf1
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5 changed files with 30 additions and 1 deletions

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@ -181,6 +181,7 @@ void Builder::postProcessType(const Instruction& inst, Id typeId)
else if (width == 8)
addCapability(CapabilityInt8);
}
break;
default:
if (basicTypeOp == OpTypeInt) {
if (width == 16)